The Japanese have quietly added the Nintendo Switch console a powerful boost of power

The Nvidia CPU in the Nintendo Switch console operates at 1 GHz. However, with the latest update - 8.0.0 - the clock can accelerate up to 1.75 GHz. Effect? Charging times on the console of the Japanese can be shorter by several seconds.
Nintendo Switch is the weakest and least efficient console so-called. the great trinity. The mobile character of the Switch forced powerful architects on the platform's architects. However, even despite the limitations, the portable console is able to cope with such resource-intensive titles as Wolfenstein 2, DOOM, Skyrim, Assassin's Creed III Remastered, Saints Row 3, Mortal Kombat 11 and The Legend of Zelda: Breath of the Wild. Of course, it can always be even better.

Nintendo + overclocking. With the 8.0.0 update. CPU speed jumps from 1 to 1.75 GHz.

Of course, the CPU can not run at 1.75 GHz at all times. Nintendo Switch is not a console designed to function with such parameters. That's why the Japanese decided to use a clever trick. The processor jumps from 1 Ghz to 1.75 GHz while the game is loading. When the progress screen is read in, the CPU returns to 1 GHz. Thanks to this, titles can be read in a few or even a few seconds faster.

Games using a specific Turbo mode are The Legend of Zelda: Breath of the Wild and Super Mario Odyssey. The first loading of the arcade with Mario took 33 seconds. After the software update and the game itself, this time has been reduced to 22 seconds. This is gigantic progress. Even considering that the first loading screen is usually seen once per game, so the longer waiting time is not such a big problem.

In the case of Zelda, the results are also very positive. The first reading of the game has been shortened from 31 to 21 seconds. A quick journey now takes 11 seconds instead of 19. The entrance to the temple absorbed 10 seconds, but now it only takes 7 seconds. It is a pity that Nintendo topped up Zelda only after I bought more than 100 hours of gameplay in the open world.

At the moment it is not known whether external creators can use the afterburner.

Nintendo did not boast about increasing the timing in the notes related to the update. The homebrew scene and groups dealing with emulation fell into the trail of this function. Interestingly, both The Legend of Zelda: Breath of the Wild and Super Mario Odyssey are productions that have become compatible with the Nintendo LABO VR Kit. It seems that the key with which games are selected to be improved is virtual reality.

However, I hope that in the near future a similar boost will get other hits Nintendo releases on the Switch. For example, Mario Kart 8 Deluxe, Xenoblade Chronicles 2, Splatoon 2 or Super Smash Bros. Ultimate.



The Japanese have quietly added the Nintendo Switch console a powerful boost of power

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